Worked at Meta Reality Labs as a Technical Artist.
Read moreTools: Python, PySide, Maya
Maya tools made using Python.
Read moreTools: Oculus Rift, Unreal Engine 4, Maya
Worked on Sea of Stories, a VR Animation project.
Read moreTools: Unity, Maya
Personal assistant project done as part of the Articulab at CMU.
Read moreTools: Maya, Motionbuilder
Film project that blended live-action and 3D motion capture animation. Modeling, rigging, particle effects, and motion-capture animation editing.
Read moreTools: Kinect, Processing
Worked with an artist to create a Kinect-controlled game.
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